iOS, Android, and web apps your users open every day.

We design and build iOS and Android apps that feel native, load fast, and survive the store review. MVPs, business apps, internal tools, and full rebuilds.

Let's understandwhat you're actually looking for.

[01] - MVP

App MVPs & prototypes

The smallest version of your app that real users can install and tap through. Perfect for testing before full build money.

You need this when you want proof from the App Store or Play Store, not from slides: installs, usage, or a first paying user.

Example: one core flow on TestFlight and closed Play testing, no settings screens yet.

[02] - BUSINESS APP

Customer & business apps

Full apps your customers live in: booking, delivery, shopping, social, and everything around them.

You need this when your business needs its own presence on the home screen instead of renting space on someone else's platform.

Example: a delivery app with live tracking, payments, and ratings.

[03] - INTERNAL APP

Internal & ops apps

Tools for your own people: field staff, warehouse teams, and managers who work from a phone, not a desk.

You need this when your team runs on paper, calls, and chat, and mistakes cost real money.

Example: a field app for logging visits, photos, and stock levels offline.

[04] - REDESIGN

Redesign & rebuilds

Your app works but looks dated, crashes, or drowns in one-star reviews. We rebuild what users touch and fix what they curse.

You need this when ratings slip, updates break things, or every new feature takes months.

Example: a full UI refresh plus crash fixes that lift a 2.8 rating past 4.

The impact so far,apps that survive real users.

[ IMPACT ]

Our apps live on lakhs of home screens, not in pitch decks.

Anyone can ship an app. Surviving real users is the hard part: old phones, bad networks, OS updates that break layouts, and reviews that punish every crash. Our apps have lived through all of it, on lakhs of devices, and kept their ratings.

We build for that reality from day one. Duddy compiles real native binaries instead of wrapping websites, so apps feel instant. Buzzr runs iOS, Android, and its dashboard from one effort, so fixes land everywhere at once. When we hand you an app, it already behaves like software with users.

Tell us where you are.We take it from there.

[01] - START FROM ZERO

From a rough idea to an app in the store.

You bring the problem and who the app is for. We shape it, design it, build it, and ship it.

  • We narrow the idea to what version one must do, and park the rest for later.
  • You tap through the core screens on a real phone before we build the backend.
  • We build, test on real devices, and handle the store submission.

[ WHAT YOU GET ]

A live app with its first users and reviews coming in.

Tell us where you are

App questions,answered.

It depends on the product, not ideology. Cross-platform covers most business apps from one codebase at lower cost. When an app needs deep device performance, we go native. We recommend after scoping, and explain why.

For an MVP, one platform is often enough to prove the idea. For a full launch, both together avoids leaving half your users out. Cross-platform builds make launching on both far cheaper than two separate apps.

We handle the full submission: listings, screenshots, certificates, and review notes. If a build gets rejected, we fix the cause and resubmit. Clearing rejections is part of the job, not an extra.

Scope decides, so we quote after scoping. An MVP with one core flow costs a fraction of a full-featured app. You approve a fixed number before building starts.

Yes. We reproduce the crashes, read the reviews and rejection notes, fix root causes instead of symptoms, and stabilize releases. Then we take over shipping.

Yes. OS updates, device coverage, dependency upgrades, crash monitoring, and steady feature releases, so every system update is a non-event.

Why Dotix is a good fit for your app.

We build apps that feel native, not wrapped. Every screen, animation, and offline state is designed for thumbs on real phones, then tested on old devices before it ever reaches the store.

Design, backend, and store submission come from one team. You never explain your app to three vendors or watch the launch stall on a certificate nobody owns.

We tell you which features earn the download and which bloat it. Smaller apps that launch beat big apps that never ship, and we will argue for smaller.

Got an app idea? Let's scope it.

Tell us what the app must do and what you've got. We'll reply with how we'd build it, what it takes, and what it costs.

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